Version 1.2.2 on GameJolt (until itch works again)


I have been working hard on the game since the GameJam and while I do love Itch as a website for indie developers it won't let me upload the builds until the end of the GameJam voting period. However, the latest version (demo-1.2.2) is currently available on my GameJolt page until the GameJam voting period is officially over and I can upload the new version here too.

I also still have my other (smaller) project Six Hours with a Box that I have to finish by the beginning of Spring (in 17 days), so I'll need to focus on that, which means I will likely continue working on this game next month.

And I will, of course, keep up the GameJam version as the game's early beginnings. Finally, below are the update notes up until this version.


ADDED (1.1-1.2)

  • 1.1 (February 2022)
    • Player jump animation
  • 1.2 (March 1st, 2022)
    • Save Game
    • More Secrets

CHANGES (1.1-1.2)

  • 1.1 (February 2022)
    • New Tileset Design
    • Player Animation Update
  • 1.2 (March 1st, 2022)
    • Changes to Secret Areas
    •  Better movement
    • Changed the environment for slightly easier movement
    •  Updated titlescreen

Patches (1.2-1.2.2)

  • 1.2 (March 1st, 2022)
    • Auto-Tile not functioning correctly and rotating individual tiles
    • Sounds not playing for certain movements
    • Text not fading
    • Moving platforms causing the player to jiggle
  • 1.2.1 (March 2nd, 2022)
    • Fixed bug with saves not erasing or updating correctly
    • Changed Aspect Stretch from 'ignore' to 'keep'
  • 1.2.2 (March 3rd, 2022)
    • Clipping through moving platforms when flipping reality
    • Moving objects still playing sound when not visible

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