Home Grown
A downloadable game for Windows, macOS, and Linux
Beta Release Date: June 2025
Full Release Date: 2028-2029
Description
Wake up in a barren wasteland of a world, full of infected zombies, and without a single kind soul in sight. Your only place of refuge is your rundown farmhouse. You must sleep in your cleaning pod to replenish healthy cells on your torso, fighting off the violent infection. However, your limbs cannot be healed this way, as less infected limbs must replace them. The more infected your limbs, the faster your infection will take over, eventually reaching your brain, and if that happens… Well, even if there was a cure, you would no longer be there to inject it.
So, utilize your farmland to grow smaller limbs, slowing the infection and growing them stronger. Use more infected limbs when needed, and return home before your body fully decays. Fight against the growing zombie army, and survive your low-numbered days.
System Requirements
(these are only the predicted requirements, these will change on the Beta's release)
Minimum
Operating System: Windows 7 or Linux/X11
Memory: 350 MB RAM
Storage: 100 MB (or 0.1 GB) of available space
Copyright © 2021-present IrønBrandon / Brandon S. Miller
I am (currently) working on this game by myself and, until the full release, all new builds will be available for free, but you can support it if you like it!
Status | In development |
Platforms | Windows, macOS, Linux |
Author | IrønBrandon |
Genre | Survival, Adventure, Platformer |
Made with | Paint.net, Krita, Audacity, Godot |
Tags | 2D |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Configurable controls |
Download
Click download now to get access to the following files:
Development log
- Beta Devlog, 1.0-Pre5: The True Beginning of Beta Devlogs!Aug 26, 2024
- Devlog #15: Taking my timeMar 02, 2024
- Alpha 3.0.1May 27, 2023
- Alpha 3.0: The Final Major Update (before Beta)May 24, 2023
- Devlog #14: Home Grown is coming back!May 22, 2023
- Devlog #13: I am so happy to start planning out the Beta!Mar 04, 2023
- Devlog #12: Why even try with the current game?Feb 02, 2023
- Devlog #11: Updating the engineJan 21, 2023
Comments
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Wow. That menu interface.
Is fuckin awesome.
Have you been inspired by another game for this menu? I've never seen a UI like this before.
I might've been making it from memory without knowing it, can't really think of a game that's done it before