Alpha 2.2 + Important Notes(!)


Changes

  • Enabled oversampling for text (no longer pixelated)
  • Removed all relations to "IronStudios"
  • Made it possible to save without quitting
  • Improved options menu design

Patches

  • Fixed objects clipping into hoed land
  • Leg decay state not displaying
  • Fixed a bug where saving the game on the Jam Edition and starting the Alpha version would crash the game
  • Minor optimizations
  • (hotfix) Changed the scrolling in menus so it doesn't scroll slower or faster depending on the framerate

Note

I will start working on Alpha 3 soon which will improve on several mechanics (including/mainly farming, combat, and tutorials), I'll try to post a devlog soon when I have some new art and can share some more ideas.

One more thing, to all Mac users, I'm planning on making the game available on Mac by the next update, I can't guarantee it but I will try.

Files

Home Grown: Alpha - Windows [v2.2.0-hotfix] 71 MB
Nov 03, 2022
Home Grown: Alpha - Linux [2.2.0-hotfix] 73 MB
Nov 03, 2022
Home Grown: Alpha - Windows [v2.2.0] 71 MB
Nov 03, 2022
Home Grown: Alpha - Linux [2.2.0] 73 MB
Nov 03, 2022

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